3 months ago. 18792484627. about 4 years ago. Building a tool for realistic cloth-tearing inside Substance Painter. Character Art Interview Materials Tech Substance Game Design Game Development Game Industry IndieDev Maya Substance Painter. This time we’ll have a look at how to texture the garment we created in the previous Marvelous Designer tutorial, right inside the awesome Substance Painter. Before I learned Substance Painter, I used ZBrush for painting. This time, you can download the project files for free HERE. I will demonstrate you methods used to model an outfit in Marvelous Designer, sculpting in Zbrush, retop in Maya, texturing in Substance painter. Its style is fantasy and stylized, colorful and happy, with all of these colors and textures made by my lovely Substance Painter. It was an encouraging moment for me; there and then I decided to learn how to create animation, and I chose my future job. In this video I demonstrate the whole process how to create a cloth asset for games or real-time render presentation. Uploaded: almost 5 years ago Updated: almost 5 years ago Version: 1 File Name: fabric_cotton.zip Size: 7.21 KB. The videos are set up for Substance Painter users of with any amount of experience to be able to follow the lessons with ease. In this video I combined 4 previous videos to demonstrate the whole process to create a cloth asset for games or real-time render presentation. Find Saeid Rezaee on: Currently, I'm working freelance, but I’m also building a good portfolio for future job opportunities. Within this ’Substance Painter – Texturing multiple stylized assets’ class, we are going to be painting a multi-asset scene and creating stylized textures for the snow globe. Tweet | 0 . Software required: Substance Painter 1.1. Set up for any level 3D artists. 10.3 - Texturing Cloth - Baking High-poly Mesh to Low-poly Mesh (7:21) Start; 10.4 - Texturing Cloth - Adding Frayed Edges (5:19) Start; 10.5 - 3D Sculpting in Substance Painter … BLENDER AND MARMOSET TOOLBAG. Step 7 - Render test in Substance Painter. Join conversation. A problem I encountered while texturing in Substance Painter was making the necklace have transparency where needed. In the 7th module Texturing in Substance Painter, I will start with substance painter basics and then we are going to texture the Axe. Substance Painter has smart materials, smart masks and integrated bakers, and a state of the art real-time viewport. sofiafusalba. My main challenge for this project has been to make the clothing in a perfectly real shape, as well as to make realistic materials for the clothing. To accomplish transparency, I made an alpha texture for transparency, changed my substance project setting from “pbr metal rough” to “pbr metal rough with alpha blending”, and put the alpha into an opacity property. 03 May 2018. In this series of Substance Painter tutorials, we'll texture a game character step by step using Substance Painter. Step 9 - Create Vray light studio in 3ds Max. Substance Painter also includes two sided shader which we are going to make use out of in order to us help with the visualisation of 2 dimensional cloth planes. This is my childhood dream and I would like to work with filmmakers, as well as game and animation companies. Step 3 - Unwrap the model in 3ds Max and make UDIMs. DOWNLOAD . Substance Share « The Free Exchange Platform » ... ( i wan't to know how to make this kind of cloth. In this project, James demonstrates the creation of key materials and shares his workflow for adding just enough detail to create … All the modeling, UV mapping and cloth simulations are done in Blender, Texturing will be done using Substance painter and a little bit of photoshop and the final rendering will be done within marmoset toolbag 4. Sign up with your email address to receive news and updates. The first time I saw several renders done by 3D artists on ArtStation using Substance, I became eager to learn this software. Avatar in my project ) using smart Materials I use 3ds Max for modeling, ZBrush for additional details and. Painter - Tip of the Art real-time viewport ( Tip: I used to patterns in Marvelous Designer clothing. And textures made by my lovely Substance Painter having an exposed Opacity channel, there s! Until every piece has been painted never found time for it, together! Users of with any amount of experience to be able to post tutorials more! 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